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Target Group Some people, especially in creative fields, may experience a lack of ideas, follow-through, or enthusiasm. This is sometimes known as “being in a rut". As a mission to help people that feel creatively stuck, we started to look for updated information and techniques that can be used to help you get back to success. |
Goal
This app provides to our target group a way to enhance their activeness, creativity, and mental wellness in their routines. |
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Development process Following an iterative process and including incremental feedback gathered from UX methodologies and tests with low-fidelity and high-fidelity prototypes, we created the app Maracas. We defined the categories active and creative before, which are meant to help keep the user physically active and train their creativity. However, we decided that we should include a wellbeing/wellness category, which focused on finding a better work/life balance
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The App After the 3-day explorative the user would have the option to do another different 3-day challenge or start a 7-day challenge based on one of the categories we mentioned: active, creative and wellness. We realised that the experience is more rewarding when you can compare with others and share impressions. Therefor we included a functionality that would allow interaction with other users. We should create a forum or community where users would upload their results and check other people’s results. |
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updated: 05. July 2021 | ||
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